Or the jar command line utility. The JAR itself is not signed. WinRun4J or Nullsoft Scriptable Install System to wrap single JAR files into executables. PhantomJS is a headless WebKit scriptable with a. What is PhantomJS and How is it Used. you should be able to open a command prompt or terminal and type. A Definition of Terms. XPInstall is an. This article is about how you can use XPInstall to install plugins to the. If the plugin is scriptable. · (Formerly Known As "Hotfix Deployment and. Definition. Integrated. An. Updates included in a service pack do not work the same way. After you install. Scriptable KVM/QEMU guest agent implemented. Scriptable KVM/QEMU guest agent implemented in Python. If the module is not loaded you’ll need to install and. NSIS: Nullsoft Scriptable Install System. When launched on 32 bits verbose is OK and command line definition appear in the output (default verbose level here). ![]()
Scripting language - Wikipedia. A scripting or script language is a programming language that supports scripts: programs written for a special run- time environment that automate the execution of tasks that could alternatively be executed one- by- one by a human operator. Scripting languages are often interpreted (rather than compiled). Primitives are usually the elementary tasks or API calls, and the language allows them to be combined into more complex programs. Environments that can be automated through scripting include software applications, web pages within a web browser, the shells of operating systems (OS), embedded systems, as well as numerous games. A scripting language can be viewed as a domain- specific language for a particular environment; in the case of scripting an application, this is also known as an extension language. Scripting languages are also sometimes referred to as very high- level programming languages, as they operate at a high level of abstraction, or as control languages, particularly for job control languages on mainframes. The term "scripting language" is also used loosely to refer to dynamichigh- levelgeneral- purpose languages, such as Perl,[1]Tcl, and Python,[2] with the term "script" often used for small programs (up to a few thousand lines of code) in such languages, or in domain- specific languages such as the text- processing languages sed and AWK. Some of these languages were originally developed for use within a particular environment, and later developed into portable domain- specific or general- purpose languages. Conversely, many general- purpose languages have dialects that are used as scripting languages. This article discusses scripting languages in the narrow sense of languages for a specific environment. The spectrum of scripting languages ranges from very small and highly domain- specific languages to general- purpose programming languages used for scripting. Standard examples of scripting languages for specific environments include: Bash, for the Unix or Unix- likeoperating systems; ECMAScript (Java. Script), for web browsers; and Visual Basic for Applications, for Microsoft Office applications. Lua is a language designed and widely used as an extension language. Python is a general- purpose language that is also commonly used as an extension language, while ECMAScript is still primarily a scripting language for web browsers, but is also used as a general- purpose language. The Emacs Lisp dialect of Lisp (for the Emacs editor) and the Visual Basic for Applications dialect of Visual Basic are examples of scripting language dialects of general- purpose languages. Some game systems, notably the Second Lifevirtual world and the Trainz franchise of Railroad simulators have been extensively extended in functionality by scripting extensions. In other games like Wesnoth, the variety of actual games played by players are scripts written by other users. Characteristics[edit]Typically scripting languages are intended to be very fast to learn and write in, either as short source code files or interactively in a read–eval–print loop (REPL, language shell).[3] This generally implies relatively simple syntax and semantics; typically a "script" (code written in the scripting language) is executed from start to finish, as a "script", with no explicit entry point. For example, it is uncommon to characterise Java as a scripting language because of its lengthy syntax and rules about which classes exist in which files, and it is not directly possible to execute Java interactively, because source files can only contain definitions that must be invoked externally by a host application or application launcher. Hello. World{publicvoidprint. Hello. World(){System. Hello World"); }}This piece of code intended to print "Hello World" does nothing as main() is not declared in Hello. World class. In contrast, Python allows definition of some functions in a single file, or to avoid functions altogether and use imperative programming style, or even use it interactively. Hello World")This one line of python code prints "Hello World"; no declarative statement like main() is required here. A scripting language is usually interpreted from source code or bytecode.[4] By contrast, the software environment the scripts are written for is typically written in a compiled language and distributed in machine code form. Scripting languages may be designed for use by end users of a program—end- user development—or may be only for internal use by developers, so they can write portions of the program in the scripting language. Scripting languages typically use abstraction, a form of information hiding, to spare users the details of internal variable types, data storage, and memory management. Scripts are often created or modified by the person executing them,[5] but they are also often distributed, such as when large portions of games are written in a scripting language. History[edit]Early mainframe computers (in the 1. IBM's Job Control Language (JCL) is the archetype of languages used to control batch processing.[6]The first interactive shells were developed in the 1. Calvin Mooers in his TRAC language is generally credited with inventing command substitution, the ability to embed commands in scripts that when interpreted insert a character string into the script.[7]Multics calls these active functions.[8]Louis Pouzin wrote an early processor for command scripts called RUNCOM for CTSS around 1. Stuart Madnick at MIT wrote a scripting language for IBM's CP/CMS in 1. He originally called this processor COMMAND, later named EXEC.[9] Multics included an offshoot of CTSS RUNCOM, also called RUNCOM.[1. EXEC was eventually replaced by EXEC 2 and REXX. Languages such as Tcl and Lua were specifically designed as general- purpose scripting languages that could be embedded in any application. Other languages such as Visual Basic for Applications (VBA) provided strong integration with the automation facilities of an underlying system. Embedding of such general- purpose scripting languages instead of developing a new language for each application also had obvious benefits, relieving the application developer of the need to code a language translator from scratch and allowing the user to apply skills learned elsewhere. Some software incorporates several different scripting languages. Modern web browsers typically provide a language for writing extensions to the browser itself, and several standard embedded languages for controlling the browser, including Java. Script (a dialect of ECMAScript) or XUL. Glue languages[edit]Scripting is often contrasted with system programming, as in Ousterhout's dichotomy or "programming in the large and programming in the small". In this view, scripting is particularly glue code, connecting software components, and a language specialized for this purpose is a glue language. Pipelines and shell scripting are archetypal examples of glue languages, and Perl was initially developed to fill this same role. Web development can be considered a use of glue languages, interfacing between a database and web server. But if a substantial amount of logic is written in script, it is better characterized as simply another software component, not "glue". Glue languages are especially useful for writing and maintaining: custom commands for a command shell; smaller programs than those that are better implemented in a compiled language; [citation needed]"wrapper" programs for executables, like a batch file that moves or manipulates files and does other things with the operating system before or after running an application like a word processor, spreadsheet, data base, assembler, compiler, etc.; scripts that may change; rapid prototypes of a solution eventually implemented in another, usually compiled, language. Glue language examples: Macro languages exposed to operating system or application components can serve as glue languages. These include Visual Basic for Applications, Word.
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